2026 | feature film

Our story begins with BOWTIE, an animate teddy bear trapped in a bizarre room that, no matter how hard they try, they cannot escape. That is until the fateful cycle when their door is finally opened from the other side --

Enter ONE EYE, a near-identical bear who reveals the void-like universe outside the room and the thousands of other doors therein.

Overwhelmed by the need for escape, Bowtie ventures out into this void alone, One Eye giving chase, unintentionally causing them both to be captured by a rogue group of bears led by the tyrannical MANY TIES.

It quickly becomes evident that Many Ties and their gang are up to no good. They have built an empire from the spoils of rooms that they’ve plundered and exploit the many bears that they’ve captured; not only for their own malicious entertainment, but as living batteries to power their empire’s expansion.

Now escape becomes a matter of survival. Bowtie and One Eye will have to learn the strange and surreal rules of their universe if they hope to outsmart the callous Many Ties and free themselves and their world from evil. Ultimately they will come face to face with the great machinery responsible for the very creation of their universe, serving as the final battleground from which only one bear will survive.

Role: Writer, Director, Producer

Ned McNenney is a producer, director, writer, and editor with extensive on-set experience across film and television. His on-set experience spans major features including The Big Short and Bridge of Spies, and series such as Broad City, Orange Is the New Black, and Billions. As Creative Producer at the Drone Racing League, he drove massive audience growth across TikTok, Instagram and YouTube, establishing his expertise in social media marketing. As founder of Citybird Productions, he leads film and marketing projects from development through delivery with a hands-on, story-driven approach.

Role: Concept Artist and Virtual Set Designer

Jack Muldoon is a filmmaker, theatrical carpenter, props master and multi-media designer based in Denver, Colorado.  As a “Jack-of-all trades” he’s worked on feature films as an art assistant, commercial shoots, and professional theater sets as a prop master and set designer and carpenter in the metro area.  

He studied filmmaking at the University of Colorado Denver, and studied comedy arts at The Second City in Chicago.  His dark comedy sci-fi thesis film Smudged (2021) debuted to great praise at festivals across the planet. The short film made use of a mix of heavy practical effects and CGI in great success.  

After college he honed his skills as head of the art department for UCD for a time. Currently, Jack uses his skills as a stage carpenter and props master for the Lone Tree Arts Center helping the team create immersive theatrical worlds via prop design and set decoration.

Slamdance

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